My name is Nick Lee, and I am veteran environment artist who has dedicated more than 8 years crafting immersive virtual worlds for AAA video games, architecture, and real-time simulation software. Driven by a lifelong love of video games, comics, and 80's movies, I studied Visual Arts, painting, and drawing at Rutgers University, and I applied my skills and experience to push the limits of interactive story-telling at Carnegie Mellon's Entertainment Technology Center. Please feel free to contact me with general questions or inquiries regarding employment and usage rights.
Primary Skills & Software (Expert):
Modeling, Texturing, Sculpting, Painting, Drawing, Story-boarding.
Maya, ZBrush, Substance Painter, Substance Designer, Photoshop, CrazyBump, xNormal.
Unreal 4, Unity 5, Marmoset Toolbag, Radiant, SpeedTree.
Additional Skills & Software (Proficient):
Rigging, Animation, Scripting, 3D Scanning (Photogrammetry), Terrain Mapping.
Agisoft Photoscan, World Machine, NDO, DDO.
Workflow & Organization:
Excel, Powerpoint, Outlook, Jira, Perforce.